HeroEngine Technology, Critical to SWTOR’s Successful Launch

HeroEngine Technology, Critical to Star Wars: The Old Republic’s Successful Launch Now Used by Thousands of Game Developers LONDON–(January 16, 2011)– On December 20, 2011 the highly anticipated game from Electronic Arts Inc. (NASDAQ: EA – News)/BioWareTM, Star WarsTM: The Old RepublicTM, was released to the wider public. Importantly, this also marks the first release of a major game built using the HeroEngineTM, an integrated development platform for building online…

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TV or Not TV: Developing An Online Game? Take a Cue From TV Production

by: Neil Harris, President and COO of HeroEngine What Major Movie Studios Do: The Big Budget Way Until recently developing a game was like producing a major motion picture.  To make a movie you need years, millions of dollars, large design and development teams, and huge marketing budgets.  The reward for success is high and so is the risk.  And once the movie comes out the team moves on to the…

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HeroCloud Now Provides Essential Middleware To Game Developers

We are very excited to announce some great news for HeroCloud developers. We have purchased the following licenses for all HeroCloud developers. This means you no longer need to secure your own licensing for any products in the Cloud. SpeedTree - all relevant downloads (CAD and Library) are in your downloads tab on the account page. (currently the Cloud supports v 4.2). DPVS Umbra - is now doing line of sight occlusion work…

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Join the New HeroEngine community on Facebook, Twitter, and YouTube!

“Like” the HeroEngine?  We’re excited to unveil our new Facebook page and Twitter account, as well as our newly revamped YouTube channel.  Our Facebook page will feature the latest news about the HeroEngine, and give you the latest updates on the anticipated public launch of HeroCloud.  We’ll be running exclusive contests and promotions through our Facebook page for both our existing developers and for developers who want immediate HeroCloud access through…

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HeroCloud: Briefly Available Tomorrow Only!

**UPDATE** The window for applications is closed.  Our 24 hour release was so popular, we are literally overwhelmed by the responses!  Feel free to still apply, and we will get to you as spots open up again. Stay tuned for our next 24 hour release! On Wednesday July 20th (tomorrow!) we will be opening the floodgates for one day, and one day only for new HeroCloud licenses.  We are bringing…

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Idea Fabrik Reaches Milestone in Growth of Online Game Development and Distribution Platform

LONDON – July 8, 2011 – Idea Fabrik Plc. (GB00B61CVK31, TI4.F) today announced that it has reached the important milestone of 500 development studios on the pre-subscription waiting list for HeroCloud full release scheduled for mid August.  This is in addition to the 160 studios already using HeroCloud on a pre-release basis for building games. HeroCloud is a unique, proprietary fully integrated software platform that allows developers to create and…

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HeroEngine Media Kit

Several of our developers have been asking us for a HeroEngine Media Kit to put on their websites and to make use of in their games.  With the rebrand of HeroCloud (and folding of IdeaSystem into HeroCloud) now complete we’re now ready to provide developers with our media kit.  With several games shipping soon, we’ve also developed an animated “Powered by HeroEngine” logo for developers to incorporate as a splash screen…

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HeroCloud Now Does Everything

At GDC earlier this year we announced Idea System, a platform for social games.  This came nearly a year after our announcement of HeroCloud, a platform for Massively Multiplayer RPG games. We initially decided to launch Idea System and HeroCloud as separate platforms with differentiated server architecture and feature sets. These services were crafted to specifically target the needs of an MMORPG game on HeroCloud, or a social game on…

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Idea Fabrik Announces First 100 Studios In Early-Access Program for HeroCloud

LONDON – June 15, 2011 – Idea Fabrik Plc. (GB00B61CVK31, TI4.F) today announced the first 100 game development studios have been admitted into HeroCloud in an Early-Access program for its new integrated platform for social and online game development. “Interest in the program has been overwhelming and demand has exceeded our early expectations, with hundreds of studios applying for access,” Neil Harris, President of US operations and COO of Idea…

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HeroEngine E3 Recap

We just got back from E3, and as usual it did not disappoint.  Several HeroEngine games were showcased this year including theStar Wars: The Old Republic, which was the centerpiece of EA’s truly gargantuan booth.  The eagerly anticipated game was on display at E3 for the first time and it looks like, to everyone’s great excitement, that it’s set to see the light of day sooner than expected — last…

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