We are excited to welcome you to our HeroCloud community! You are joining a growing community of thousands of developers who have trusted HeroCloud with creating their online game.

Here is where you can find a variety of resources to help you get up to speed faster and be more productive when using HeroEngine.  Links to our wiki, forums, tutorials, videos, and more can be found below.

If you’re just getting started with HeroEngine, check out the resources below.  Also, read this blog post with a primer on the top 3 stumbling blocks developers face when first using HeroEngine

HeroEngine Wiki

Our wiki is one of the best documented in the industry. We take pride in constantly updating the wiki. If you see anything  missing, don’t hesitate to contact us.  Our proprietary HeroEngine script is similar to JavaScript or Action Script, but still has nuances that can take time to learn.  Find example code and general scripting tips in our wiki.  >> HeroEngine Wiki 

HeroEngine Forums

The HeroEngine Forums is our community site for concrete help and just general discussion. Browse through already existing forum threads or ask a new question by creating your own. We welcome beginners and experts to post and help each other out with HeroEngine.  Our forums are also managed by HeroEngine engineers and staff. We also love hearing about project updates through our forums.  Please keep us informed of your progress!  >> HeroEngine Forums


Learning HeroEngine can take time.   Check out our tutorials on YouTube. If you’d like a specific tutorial added, please add a thread to the forum.  We love getting your feedback on extra tutorials and resources that you think would help you in becoming a HeroEngine master.  >>HeroEngine YouTube Channel

Reference Games

We are building reference worlds to provide developers using HeroEngine with example implementations of systems that would be necessary to operate various types of games. We’ve got two reference games already live, a social game and and an FPS shooter, and several more coming.  These demos were all created with some part-time work from a few of our engineers and are designed to provide developers using HeroEngine with example implementations of systems necessary to operate various types of online games, and hopefully to make the onboarding process to learning HeroEngine easier. >> HeroBlog