HeroCloud Sales are Back Online with Stripe.com

The wait time is over, and we appreciate your patience during the downtime while we migrated to a completely new billing platform and payment provider. Stripe.com now handles all HeroCloud Payment processing, and the purchase pipeline for new HeroCloud worlds is back online. https://account.heroengine.com/signup/

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The Repopulation now Available on Steam

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The Repopulation is now available via Steam Early Access, and it’s currently on sale for as little as 19.99 USD. Go checkout the indie sensation that’s taking on the big devs, and support your fellow HeroCloud developers! http://store.steampowered.com/app/322300/  

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User-generated content on the rise

User-generated content on the rise

More players are investing time into creating content for their favorite games when allowed, and the trend has significant potential for titles in a variety of genres.

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3 factors that affect game monetization

3 factors that affect game monetization

As the gaming market evolves, studios have to rethink how to make money off of their hard work.

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A different approach may be all you need

A different approach may be all you need

Indie developers have significant room to try new and innovative ideas.

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The hidden culture behind game genres

The hidden culture behind game genres

The moment a game gets “classified” as an FPS or RPG, a certain cultural stigma becomes attached to it.

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3 ways to avoid an unfinished project

3 ways to avoid an unfinished project

Any development project can have some kinks in it, but persevering and overcoming those hurdles is an essential part of the process.

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Can a game succeed without player empathy?

Can a game succeed without player empathy?

Making players empathize with the characters in a game is one of the surest ways to boost the title’s success.

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Education still a necessity next to great development tools

Education still a necessity next to great development tools

Having increased access to a high-quality game development platform is helping students make great games and land jobs, but a focus on education is still essential to ensure these up and coming developers understand the tech behind the games.

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New player types driven by the changing industry

New player types driven by the changing industry

As new types of games enter the scene, from free-to-play titles to massive, sandbox games like “Minecraft,” the different types of gamers that studios use as guidelines need to be reexamined.

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