HeroEngine Topaz Release: Now On Test Server

We are beginning the upgrade process for the Topaz release of HeroCloud.  Topaz is expected to be released next week for all of our developers.  You can begin testing Topaz  on US East Test Server 0. Let us know what you think! Major features include enhancements in server performance and scalability and the player client as well as a ton of bug fixes. Our wiki has all a full detailed…

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HeroEngine 1.65 Released: Server and Performance Improvements

HeroEngine 1.65 has been released! This is a pretty big update with some server and performance improvements. Max and Maya 2012 support, as well as a new art export pipeline.   We’ve already discovered a few minor bugs and are releasing 1.66 this week. As mentioned in this HeroEngine forum post, be sure to read the release notes and pay particular attention to the dynamic world server load balancing and allocation The wiki entry related…

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HeroCloud Now Provides Essential Middleware To Game Developers

We are very excited to announce some great news for HeroCloud developers. We have purchased the following licenses for all HeroCloud developers. This means you no longer need to secure your own licensing for any products in the Cloud. SpeedTree - all relevant downloads (CAD and Library) are in your downloads tab on the account page. (currently the Cloud supports v 4.2). DPVS Umbra - is now doing line of sight occlusion work…

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