With so many different teams working on a game, communication and collaboration are a critical part of success. Miscommunication could lead to entirely wrong color schemes, or enemy AI that flees when it is supposed to stay and fight. According to Gamasutra, a studio needs to implement tools that encourage collaboration, not impede it.
A study in 2010 found that documents and data are useless for game creation if the various teams don't have time to read them, and as such, communicating ideas on a regular basis and encouraging collaboration is the only way to ensure that the various departments working on a title are in sync. Studios need to consider new methods to get developers and artists, sound engineers and designers to work together more cohesively.
These methods can also incorporate various layers, from diagrams to dedicated storyboarding, which elaborates on ideas and improves processes in a well-rounded way. This not only appeals to various employees' learning styles, but ensures that details aren't missed.
A studio can also invest in high-quality game development platforms that incorporate collaboration tools like HeroEngine. This powerful game engine incorporates the management tools needed to facilitate task management, updates, real-world workflow and whiteboarding directly in the game's back-end. This improves teamwork and allows for ideas to be updated, changed and clarified in a flexible manner that improves communication immensely.
By improving communication and collaboration, a studio will not only be improving the overall quality of its game, but enhancing the workplace dynamic, which can reduce development time and improve work on future projects as well by bringing teams together in a more cohesive manner.